![]() But it annoys me to no end that it feels so underpowered and, as I progressed through the upgrade tree, I was incrementally gaining abilities that the BioShock power it copied came with as standard. ![]() ![]() I don't mind that Atomic Heart copies the electro bolt plasmid. But using all this junk to painstakingly build and upgrade weapons means most of your equipment and attacks are unimpressive until you can grind enough loot to give them more oomph. You can similarly schloop the resources out of downed foes (whose bodies or parts convulse as the bits fly out), and whatever you're looting there's a lovely glimpse of the shiny bits flying towards you: You instantly have a sense when you've scored something good. In fact I enjoy it so much I think opening space cupboards individually in Starfield is going to drive me mad. Remember the scene in Ghostbusters where the library cards start flying out of the drawers? In Atomic Heart you trigger this effect constantly and so far it hasn't gotten old. Throughout the game you're wearing a sentient super-glove, and everything you point it at will open and the goodies will zoom towards you. One reason for this is how hard Atomic Heart leans into collecting and crafting. But ultimately no matter how you choose to skin Atomic Hearts' android enemies, combat lacks the heft of its inspirations. You can customise your weapons into various damage types (electrical damage for robots, bleed damage for organic foes) and secondary effects like knockback or AoE. The combat has fairly standard basics (a melee weapon, a pistol, a shotgun, a grenade launcher) but is made nuanced by some great individual twists, like the zappy pistol you can upgrade into a death-dealing chargeable shock beam. The difference is that Atomic Heart's electric shock feels… well, like it's just giving things a tickle. However, we’ve already purchased the game so we’ll be sharing our initial performance impressions on its launch day.BioShock starts you off with a wrench and an electric shock attack called electro bolt, and Atomic Heart does more or less the same but with an axe. The publisher has not provided us with a review code so don’t expect a day-1 PC Performance Analysis. Thankfully, at least for RTX40 series owners, Atomic Heart will also support NVIDIA DLSS 3 at launch.įocus Entertainment will release Atomic Heart on February 21st, 2023. The game will support real-time ray tracing effects, and PC gamers can download an older RTX tech demo for it.Īs we’ve already reported, the game will be using the Denuvo anti-tamper tech. Furthermore, and as always, we won’t allow spoilers in the Comment section.Ītomic Heart is an action first-person shooter set in the alternative, retro-future version of the 1950s USSR. As such, consider this your spoiler warning. Since the following video packs five whole hours of gameplay, it will spoil some things. Now I’m certain that Focus Entertainment will soon take this video down, so be sure to watch it while you still can. Atomic Heart releases next week and it appears that someone has broken its review embargo, live-streaming five hours of gameplay footage from it.
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